#pragma bank 255

// Tileset: tileset_dog

#include "gbs_types.h"

BANKREF(tileset_dog)

const struct tileset_t tileset_dog = {
    .n_tiles = 4,
    .tiles = {
        0x00, 0x00, 0x70, 0x70, 0xD8, 0xE8, 0x28, 0xF8, 0xB8, 0xF8, 0x18, 0xF8, 0x90, 0xF0, 0xF0, 0x10,
        0xE0, 0x20, 0xE2, 0xE2, 0xF6, 0x36, 0xDE, 0x7A, 0xDC, 0x74, 0xD8, 0x78, 0xF8, 0x88, 0xF8, 0xF8,
        0x00, 0x00, 0x1C, 0x1C, 0x37, 0x2F, 0x28, 0x3F, 0x3B, 0x3E, 0x30, 0x3F, 0x13, 0x1F, 0x1F, 0x11,
        0x0E, 0x09, 0x0F, 0x0F, 0x1F, 0x18, 0x17, 0x1C, 0x17, 0x1C, 0x17, 0x1C, 0x3F, 0x22, 0x3F, 0x3F
    }
};
